﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using RaptorEngine;
using RaptorEngine.Components.CollidableComponent;

namespace OilRigSumoWrestlers.Actions
{
	class DummyAction : CollisionAction
	{
		public override void HandleCollision(Entity entity1, BoundingVolume boundingVolume1, Entity entity2, BoundingVolume boundingVolume2)
		{
			return;
		}
	}
}
